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Blixt Phone

Blixt Phone is the core resource in the Blixt suite. It provides the phone NUI, game client, server API, framework adapter, database migrations, and built-in apps that the companion resources connect to.

  • Status: available.
  • Price: $49 USD, one-time purchase.
  • Folder name: blixt.
  • Resource name: blixt.
  • Download: items.tebex.io.
  • Support: Blixt Discord for questions and bug reports. Server-owner support also uses the email on your Tebex receipt.

After checkout, download the release zip from your Tebex account. Future phone updates are included with the purchase.

Blixt Phone gives players an in-character phone with messaging, contacts, calls, camera, gallery, marketplace, social, notes, reminders, calculator, weather, maps, wallet, settings, and an app system for external resources.

The phone owns the shared database schema and framework integration for:

Start dependencies first, then the phone, then any companion resources.

ensure oxmysql
ensure screenshot-basic
ensure pma-voice
ensure blixt

The folder must stay named blixt. Do not rename it, because companion resources depend on that exact resource name.

  • FXServer on a current recommended build.
  • Framework: qbox, qbcore, esx, or standalone.
  • Database: MariaDB or MySQL 8+.
  • oxmysql: required for database access.
  • screenshot-basic: required for the camera and photo flow.
  • pma-voice: required for calls and call mute behaviour.

Set these before ensure blixt in server.cfg.

set mysql_connection_string "mysql://user:password@127.0.0.1:3306/blixt"
set blixt:framework "auto" # auto | qbox | qbcore | esx | standalone
set blixt:telemetry "true" # see Privacy & telemetry

Optional convars cover image storage, voice memo storage, trusted external resources, debug logging, and framework overrides. See Convars.

The live config is blixt/config.json. Start with the included defaults, then adjust only what your server needs.

Common fields:

  • phone.branding.deviceName: the visible name in the phone status bar.
  • phone.disabledApps: hide built-in apps you do not use.
  • phone.wallpapers: register server-branded wallpapers.
  • phone.featuredApps: pin apps in the App Store strip.
  • phone.home: control required and default home-screen apps.

See Configuration for every field.

Blixt is designed around what the character should know, not what the framework database can expose.

  • Unknown phone numbers stay unknown unless a player saved them as contacts or the other party opted in.
  • The phone should not expose another player’s inventory, wallet, job, citizen ID, or account metadata just because you have their number.
  • Marketplace listings are user-authored, not synced from inventories.
  • For multi-character frameworks, phone state is keyed to the character, not the FiveM license.

Telemetry is documented in Privacy & telemetry.

Blixt Phone is a complete phone resource. It is not an LB Phone plugin and does not install apps into LB Phone.

For production servers, run one full phone resource for the player phone experience. Running Blixt and another complete phone resource for the same players is not supported because both systems own keybinds, calls, messages, contacts, framework integration, and database assumptions.

  • Blixt Tablet: free companion tablet, depends on blixt.
  • Blixt Business: coming soon management app, depends on blixt.
  • Blixt Racing: coming soon racing app, standalone resource that integrates with Blixt.